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Charizard | Maya

Charizard for Maya was created by:

Model by Silas Batista: Artstation
Texture by Jorge Moura: Artstation
Flame effect: Rijah Kazuo: Website
Rigging by Lucas Alves: Linkedin
Autorig by Komodo Rigging Studio

UPDATE: July 5 - Top of the head skin issue fix

 If you have any problem with the rig, reach out in our Discord channel!

This rig was created for the purpose of study, practice, animation challenges and communal content creation projects. Have fun!

All right reserved.
NOT ALLOWED TO USE IN ANY COMMERCIAL WORK

 Credits:
The Pokemon Company
Game Freak
Creatures
Nintendo


v3.1 update

  •  No longer renders black in arnold render view (tested on maya 2022.3)
  •  Cleaned hypershade of un-needed rendering nodes for better performance
  •  Update file layout to new standard
  •  Updated textures to dynamically connect (remember to set project folder!)
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SEE THIS IN ACTION

Take a look at what animators have created with this rig and explore the many ways it can be pushed to showcase animation techniques.

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