Poké Ball | Maya
~ This rig requires the mGear plug-in : mGear website ~
Poké Ball for Maya was created by:
Perry Leijten [rigging] Website Gumroad
Adam Esat [Model/Texture] Website Artstation
UPDATE: July 7 - Now has a separate scene added for people that are having trouble with shaders on the mac (seems like some of the switch nodes are not supported on maya 2017,2018 for osx)
If you have any problem with the rig, reach out to the community on Discord!
This rig was created for the purpose of study, practice, animation challenges and communal content creation projects. Have fun!
Credits:
The Pokemon Company
Game Freak
Creatures
Nintendo
All right reserved.
NOT ALLOWED TO USE IN ANY COMMERCIAL WORK
SEE THIS IN ACTION
Take a look at what animators have created with this rig and explore the many ways it can be pushed to showcase animation techniques.
Gallery
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