If you've been around the gaming industry for a while, you should have heard of Richard Lico. Richard is an Annie Award-nominated Animator having worked at Bungie, Polyarc, and teaching online with iAnimate, along with his own set of tutorials through his website Animation Sherpa.
In our latest interview with Agora.studio’s Animation Supervisor, Alejandra Alvarez, Richard discusses the transformative impact of AI in gaming compared to motion capture's early days, strategies for navigating industry volatility, including avoiding layoffs, and the evolving recognition and education of game animation.
You can also listen to this episode on Spotify.