DESCRIPTION


Whenever I upload a render of my animated shot, many people especially my animator friends ask me how do I setup my scene in UE4. So I thought, well that's a brilliant topic that I can share with all of you via these Tips and Tricks videos. Or you can also call them "Sunday Tips & Tricks" as I'm planning to upload more such videos on alternate Sundays.
No promises though :P
So here's the first video where I'll go through setting up multiple skins for character which has all the shaders/materials embedded into a single skeletal mesh in @Unreal Engine .
Video Chapters
00:00​ - Me Trying New Entry
00:12​ - Intro
00:54​ - iAnimate Game Workshop
01:39​ - Why use UE4 to Render?
02:04​ - Lisa Character in Maya
02:38​ - Imported Lisa in UE4
03:20​ - Identifying Parts to Hide
04:25​ - Create Custom Material
06:00​ - Assign Custom Material
06:38​ - Bonus Tip!
06:20​ - Signing Off
08:43​ - My GW1 1st Assignment Render4Twitter: https://twitter.com/511Rogue

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