Lesson
51 | The Locomotion Blendspace
DESCRIPTION
Now we have our lean assets created, let’s get them into Unreal. We can combine all our run, lean, and idle into a single all encompassing locomotion blendspace.
TAGS
Related Content
-
22m0%
03 | Preparing to Animate in UE: Demo Part 1
Cinematic Animation in Unreal Engine | lesson
-
36m0%
04 | Preparing to Animate in UE: Demo Part 2
Cinematic Animation in Unreal Engine | lesson