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Agora.Community is happy to share this character rig for personal and educational
use. While we were not the original creators and are unable to provide technical
support, if you encounter any issues, please reach out to us on our Discord channel
or leave a comment on this video. We will pass along any feedback to the original
creator and keep you updated on any future updates on this page. Have fun!
Pig rig for Maya was created by: Richard Hammond [Modeling] | Website Emilio Serrano [Rigging] | Gumroad
Features: FK/IK Spine Spring dynamics with full animation control for ears, fur, tail, and tongue. Stretch and squash belly control. Face rig, eyelids, eyebrows, snout, nostrils, fangs, and lips. 5 different diffuse textures to customize your own pig skin. Unreal/Unity in-game friendly just by exporting geometries (4 influences linear skinning) and bone hierarchy.
If you have any problem with the rig, reach out on our Discord channel! This rig was created for the purpose of study, practice, animation challenges and communal creation projects. Have Fun!
All right reserved. NOT ALLOWED TO USE IN ANY COMMERCIAL WORK.