Continuing this mini-series looking at The Five Fundamentals of Video Game Animation, as proposed by Jonathan Cooper in his book:
www.gameanim.com
This time we're looking at the fundamental of READABILITY, the fundamental that determines how your character looks from any angle.
MUSIC:
0:00 - Track 4 - Time Trax
0:49 - Option - Mega Man X8
1:27 - Menu - Sonic the Hedgehog (iOS port)
2:35 - Track 3 - Sheep Dog 'n Wolf
6:58 - Special Stage (US) - Sonic CD
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