Agora.Community is happy to share this character rig for personal and educational use. While we were not the original creators and are unable to provide technical support, if you encounter any issues, please reach out to us on our Discord channel or leave a comment on this video. We will pass along any feedback to the original creator and keep you updated on any future updates on this page. Have fun!

DESCRIPTION

Charizard for Maya was created by:

Model by Silas Batista: Artstation
Texture by Jorge Moura: Artstation
Flame effect: Rijah Kazuo: Website
Rigging by Lucas Alves: Linkedin
Autorig by Komodo Rigging Studio

UPDATE: July 5 - Top of the head skin issue fix

 If you have any problem with the rig, reach out in our Discord channel!

This rig was created for the purpose of study, practice, animation challenges and communal content creation projects. Have fun!

All right reserved.
NOT ALLOWED TO USE IN ANY COMMERCIAL WORK

 Credits:
The Pokemon Company
Game Freak
Creatures
Nintendo


v3.1 update

  •  No longer renders black in arnold render view (tested on maya 2022.3)
  •  Cleaned hypershade of un-needed rendering nodes for better performance
  •  Update file layout to new standard
  •  Updated textures to dynamically connect (remember to set project folder!)

Gallery

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