STYLIZED MECHANICS 1: STYLIZED CHARACTER ANIMATION AND BODY MECHANICS
Learn how to create expressive and dynamic stylized character animation with Arran Baker in this intermediate 3D animation course. Discover how to adapt the fundamental principles of animation to different visual styles, pushing movement, timing, weight, and body mechanics beyond realistic motion. Whether you're interested in cartoony animation, stylized video games, or animated feature films, this course will help you develop the skills to create distinctive and visually engaging character performances.
Explore the techniques behind stylized animation, including anticipation, overshoots, timing, rhythm, gravity, weight, and balance. Learn how to adapt physical movement to different animation styles, experiment with hybrid approaches, and use smears and variable frame rates to create dynamic visual effects. You'll also discover how to communicate character personality through movement and acting, understanding how the same action can be animated in multiple styles. Through practical assignments involving a bat swing, stylized landings and recoveries, character lifts, and comparative animation exercises, you'll develop your skills from initial planning and blocking to spline refinement and final polish.
About the Instructor: Arran Baker is a Senior Animator at DNEG with professional experience across feature films, television, and video games. His animation credits include Spider-Man: Across the Spider-Verse, Spirit Untamed, How to Train Your Dragon: Homecoming, and the video game No Rest for the Wicked. He has also worked with leading animation studios including Sony Pictures Imageworks, Blue Zoo, and Jellyfish Pictures. With experience mentoring animators and teaching advanced character animation, Arran brings a versatile understanding of different animation styles and production workflows to his courses.
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