Videos
Mike Jungbluth | Creative Sequence Ep. 03
DESCRIPTION
🎬 In the third episode of 𝗖𝗿𝗲𝗮𝘁𝗶𝘃𝗲 𝗦𝗲𝗾𝘂𝗲𝗻𝗰𝗲, we sit down with animation director 𝗠𝗶𝗸𝗲 𝗝𝘂𝗻𝗴𝗯𝗹𝘂𝘁𝗵 to talk about game animation, creative direction, leadership, and the collaborative process behind interactive worlds.
From directing animation and performance capture to working on games like Agents of Mayhem, Dragon Age, and South of Midnight, Mike shares how he approaches creative constraints, collaboration, and the balance between having a clear vision and leaving room for unexpected ideas.
He also talks about his book on game animation, the importance of empowering a team, and why sometimes a little chaos can help push a project away from safe creative choices.
🎬 From Creative Sequence Ep. 03
Chapters:
0:00 Intro
2:28 Directing and Managing Flexibility
6:06 Writing the Animation Book
8:22 Leadership Mistakes and Growth
14:16 Evolution of Video Game Animation
19:34 Balancing Complexity and Constraints
27:12 Injecting Creative Chaos
32:44 Music, Mood, and Preparation
40:02 Performance Capture and Set Dynamics
53:56 Defining Creativity and Outro