I'm a 3D Animator based in Germany, specialising in gameplay and character animation. I currently work as a freelancer and previously worked as a Gameplay Animator at Frontier Developments, contributing to projects including Planet Zoo, Planet Coaster 2 and Planet Zoo 2.
I particularly enjoy stylized character performances and bringing personality into gameplay animation. Planet Coaster 2 was a dream project for me, and I especially loved working on its stylized animation and contributing to the game's trailers.
I studied Game Art & Animation before continuing my training through Animation Mentor and, more recently, Agora. I enjoy taking a thorough approach to animation, from shooting reference and planning through blocking, spline and final polish.
I'm especially inspired by stylized and cartoony animation, with shows like Arcane and The Amazing Digital Circus currently giving me plenty to study.
Right now, I'm working on improving my posing and acting, learning more about feature film workflows, expanding my Unreal Engine knowledge and exploring Blender, modelling and texturing. I may even attempt a small indie game of my own someday!
I'm here to keep improving, exchange feedback, meet other animators and hopefully make some new friends and collaborators along the way.
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My Demoreel 2026
Biography
I'm a 3D Animator based in Germany, specialising in gameplay and character animation. I currently work as a freelancer and previously worked as a Gameplay Animator at Frontier Developments, contributing to projects including Planet Zoo, Planet Coaster 2 and Planet Zoo 2.
I particularly enjoy stylized character performances and bringing personality into gameplay animation. Planet Coaster 2 was a dream project for me, and I especially loved working on its stylized animation and contributing to the game's trailers.
I studied Game Art & Animation before continuing my training through Animation Mentor and, more recently, Agora. I enjoy taking a thorough approach to animation, from shooting reference and planning through blocking, spline and final polish.
I'm especially inspired by stylized and cartoony animation, with shows like Arcane and The Amazing Digital Circus currently giving me plenty to study.
Right now, I'm working on improving my posing and acting, learning more about feature film workflows, expanding my Unreal Engine knowledge and exploring Blender, modelling and texturing. I may even attempt a small indie game of my own someday!
I'm here to keep improving, exchange feedback, meet other animators and hopefully make some new friends and collaborators along the way.